Design and evaluation of a virtual reality serious game
Abstract:
Serious Games (SGs) are computer-based games designed for training, advertising, health fields and communications. In this paper, we propose a reference methodology for the design of SG that incorporates a participatory, flexible and user-centered approach, adaptable to users with non-standard cognitive abilities. iPlus allows the conception of educational SGs, here we illustrate the construction of a virtual reality SG for recreation therapy of people with mental illness.
Año de publicación:
2020
Keywords:
- Game design
- Virtual Reality
- Education
- Medical rehabilitation
- VIDEOGAMES
Fuente:


Tipo de documento:
Conference Object
Estado:
Acceso restringido
Áreas de conocimiento:
- Realidad virtual
- Simulación por computadora
- Realidad virtual
Áreas temáticas:
- Juegos de habilidad de interior
- Métodos informáticos especiales