Design and evaluation of a virtual reality serious game


Abstract:

Serious Games (SGs) are computer-based games designed for training, advertising, health fields and communications. In this paper, we propose a reference methodology for the design of SG that incorporates a participatory, flexible and user-centered approach, adaptable to users with non-standard cognitive abilities. iPlus allows the conception of educational SGs, here we illustrate the construction of a virtual reality SG for recreation therapy of people with mental illness.

Año de publicación:

2020

Keywords:

  • Game design
  • Virtual Reality
  • Education
  • Medical rehabilitation
  • VIDEOGAMES

Fuente:

scopusscopus
googlegoogle

Tipo de documento:

Conference Object

Estado:

Acceso restringido

Áreas de conocimiento:

  • Realidad virtual
  • Simulación por computadora
  • Realidad virtual

Áreas temáticas:

  • Juegos de habilidad de interior
  • Métodos informáticos especiales