Using Expert Evaluation to Assess the Usability of an Educational Mobile Game for Cognitive Skills Training
Abstract:
The labor market inclusion of people with intellectual dis- abilities is one of the main concerns of current societies. Non-profit associations make everyday efforts to improve the living conditions of these citizens. This contribution presents a heuristic evaluation of an educational mobile game helping social workers and health professionals in their training in order to incorporate into the labor market citizens with intellectual disabilities. The application provides technological support for cognitive skills training and is aimed at people with mild to moderate intellectual disability and who do not present physical difficulties that prevent the normal use of a mobile device. We use a development process that combines the iPlus methodology together with a collaborative user-centered approach. Suggested recommendations based on the results can improve the usability of the game developed.
Año de publicación:
2020
Keywords:
- social integration
- Cognitive skills training
- Usability inspection
- Intellectual disability
Fuente:
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Tipo de documento:
Conference Object
Estado:
Acceso restringido
Áreas de conocimiento:
- Usabilidad
- Tecnología educativa
Áreas temáticas:
- Escuelas y sus actividades; educación especial
- Ciencias de la computación
- Juegos de habilidad de interior