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2018 5th International Conference on eDemocracy and eGovernment, ICEDEG 2018(2)
Data in Brief(2)
2020 7th International Conference on eDemocracy and eGovernment, ICEDEG 2020(1)
2021 8th International Conference on eDemocracy and eGovernment, ICEDEG 2021(1)
Advances in Intelligent Systems and Computing(1)
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Ciencias de la computación(7)
Escuelas y sus actividades; educación especial(5)
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Coding with Scratch: The design of an educational setting for Elementary pre-service teachers
Conference ObjectAbstract: This work describes the design of a first experience of coding with Scratch, a simple programming laPalabras claves:Coding, design of educational setting, HCI, High Order Think Skills, Learning, PROJECT-BASED LEARNING, remixing, SCHOOL CURRICULUM, school education, Scratch, Teaching methods, Technology-enhanced settings, tinkerableAutores:Azucena L., Bertacchini F., Bilotta E., Diana Elizabeth Olmedo-Vizueta, Diana Olmedo Vizueta, Gabriele L., Leticia Vaca-Cardenas, Pantano P., Tavernise A., Valenti A.Fuentes:googlescopusCollective Intelligence Education, Enhancing the Collaborative Learning
Conference ObjectAbstract: Education continually maintains challenges evidenced by an evolution since its origins. The processPalabras claves:Collective Intelligence, higher education, ictAutores:Alex F. Jimenez, Jaime Meza Hormaza, Karina Mendoza, Leticia Vaca-CardenasFuentes:scopusCBCovid19EC: A dataset complete blood count and PCR test for COVID-19 detection in Ecuadorian population
OtherAbstract: In this work, we present the complete blood count data and PCR test results of a population of EcuadPalabras claves:ECUADOR, Hematological data, Machine learning, SARS-COV-2Autores:Dorn M., J. Meza Hormaza, Jorge Parraga-Alava, Leticia Vaca-Cardenas, Luis Terán, Portmann E., Ricardo Ordoñez-AvilaFuentes:scopusATHYNOS: Helping Children with Dyspraxia Through an Augmented Reality Serious Game
Conference ObjectAbstract: Emerging technologies and ICT have changed the lifestyle of society, all scientific areas are takingPalabras claves:ATHYNOS, Augmented reality, dyspraxia, Serious GamesAutores:Diego Fernando Avila-Pesantez, L. Miriam Avila, Leticia Vaca-Cardenas, Rivera L.A., Zuniga L.Fuentes:scopusApplication of Web 2.0 Tools in the Pedagogical Process of Mathematics: A Case Study with Students of Basic Education
Conference ObjectAbstract: This work was focused on the study of Web 2.0 Open Source tools by using the methodology design: SelPalabras claves:information and communication technologies (ICT), Learning, Pedagogical process, Selection, Design, and Implementation (SDI) Methodology, Web 2.0 toolsAutores:Diego Fernando Avila-Pesantez, L. Miriam Avila P, Leticia Vaca-Cardenas, Mónica Vaca-CárdenasFuentes:googlescopusFog of Social IoT: When the Fog Becomes Social
ArticleAbstract: SIoT and FC are two stand-alone technological paradigms under the realm of the Future Internet. SIoTPalabras claves:Autores:Baccarelli E., Leticia Vaca-Cardenas, Paola Gabriela Vinueza-Naranjo, Scarpiniti M.Fuentes:googlescopusEnhancing user experience through an HCI research tool. Case study: Cognitive urban planning platform (PUC)
Conference ObjectAbstract: There is no doubt that the way people interact with computers has changed dramatically over the lastPalabras claves:Eye Tracking, HCI, METRICS, PUC, Urban Planning, User experienceAutores:Diego Fernando Avila-Pesantez, Jaime Meza Hormaza, Jorge Vasco, Leticia Vaca-Cardenas, Mónica Vaca-CárdenasFuentes:scopusEvaluation of a Hybrid Fiber Coaxial Network with DOCSIS version 3.1 standard
ArticleAbstract: In recent years, a vertiginous development in communication networks has been witnessed, causing notPalabras claves:bit error rate (BER), Data over Cable Service interface Specification (DOCSIS), Hybrid Fiber-Coaxial (HFC), Signal-to-Noise Ratio (SNR)Autores:Adrián Macias, Alberto Arellano, Leticia Vaca-CardenasFuentes:scopusSurfing virtual environment in the Galápagos Islands
Conference ObjectAbstract: In this paper we present an Edutainment Virtual World, organized in three interactive virtual scenarPalabras claves:edutainment, Learning, Multimedia environments, Scientific contents, Steam, virtual environments, Virtual worldsAutores:Azucena L., Bertacchini F., Bilotta E., Diana Elizabeth Olmedo-Vizueta, Diana Olmedo Vizueta, Gabriele L., Leticia Vaca-Cardenas, Pantano P., Tavernise A.Fuentes:googlescopusTowards the improvement of ADHD children through augmented reality serious games: Preliminary results
Conference ObjectAbstract: Attention Deficit-Hyperactivity Disorder is the most common childhood neurodevelopment disorder thatPalabras claves:ADHD, ATHYNOS, Augmented reality, Augmented Reality Serious Games, Serious GamesAutores:Aguayo S., Diego Fernando Avila-Pesantez, Leticia Vaca-Cardenas, Rivera L.A., Zuniga L.Fuentes:googlescopus