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Computers in Education Journal(2)
2018 5th International Conference on eDemocracy and eGovernment, ICEDEG 2018(1)
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Escuelas y sus actividades; educación especial(4)
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ATHYNOS: Helping Children with Dyspraxia Through an Augmented Reality Serious Game
Conference ObjectAbstract: Emerging technologies and ICT have changed the lifestyle of society, all scientific areas are takingPalabras claves:ATHYNOS, Augmented reality, dyspraxia, Serious GamesAutores:Diego Fernando Avila-Pesantez, L. Miriam Avila, Leticia Vaca-Cardenas, Rivera L.A., Zuniga L.Fuentes:scopusApproaches for serious game design: A systematic literature review
ArticleAbstract: In this review, the authors analyzed the main features of the design of serious games that promote lPalabras claves:Game-based learning, S-serious game approach, Serious game phases, Systematic ReviewAutores:Alban M., Diego Fernando Avila-Pesantez, Rivera L.A.Fuentes:googlescopusIntegration of learning management system technology and social networking sites in the e-learning mode: A review and discussion
ArticleAbstract: —Literature explores the technological development that universities have gone through and that theyPalabras claves:BLENDED LEARNING, Educational Innovation, higher education, SNS-LMS, — Electronic learning modelsAutores:Byron G. Hidalgo, Delgadillo R.S., Rivera L.A.Fuentes:scopusProposal of a Conceptual Model for Serious Games Design: A Case Study in Children with Learning Disabilities
ArticleAbstract: Serious Games (SG) have a particular ability to motivate and engage in the therapeutic and learningPalabras claves:ATHYNOS, conceptual model for design, Game-based learning, Serious GamesAutores:Delgadillo R.S., Diego Fernando Avila-Pesantez, Rivera L.A.Fuentes:googlescopusTechnological aspects for pleasant learning: A review of the literature
ArticleAbstract: The teaching-learning process, at each educational level, is often an open problem for educators andPalabras claves:Augmented reality, Educational games, Enjoyable learning, learning models, Learning toolsAutores:Byron Geovanny Hidalgo-Cajo, Delgadillo R.S., Ramiro Quezada, Rivera L.A.Fuentes:googlescopusTowards the improvement of ADHD children through augmented reality serious games: Preliminary results
Conference ObjectAbstract: Attention Deficit-Hyperactivity Disorder is the most common childhood neurodevelopment disorder thatPalabras claves:ADHD, ATHYNOS, Augmented reality, Augmented Reality Serious Games, Serious GamesAutores:Aguayo S., Diego Fernando Avila-Pesantez, Leticia Vaca-Cardenas, Rivera L.A., Zuniga L.Fuentes:googlescopus