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Adoption of children’s educational video games monitored with dashboards in the cloud
ArticleAbstract: Nowadays, a variety of digital ludic applications or educational video games are used to complementPalabras claves:DASHBOARD, educational video games, Ludic digital games, technology adoption, UsabilityAutores:Diego Carrera Gallego, Lissenia Sornoza Quijije, Solorzano Alcivar N.I.Fuentes:scopusICT teaching domain in education 4.0 for children´s virtual environments
ArticleAbstract: The use of Information and Communication Technologies increased considerably due to the Covid-19 panPalabras claves:COMMUNICATION, Digital competence, educational technology, Learning, pedagogyAutores:Rafael Gómez Salavarría, Solorzano Alcivar N.I., Stefanie Noboa JouvínFuentes:scopusTechnologies in Inclusive Education for Children with Autism Spectrum Disorder: Experiences of use in developing economies
ArticleAbstract: The use of Information and Communication Technologies (ICT) as supporting tools in inclusive educatiPalabras claves:ASD, Developing economies, Digital Education, digital games, Social robotsAutores:Erika Ponce Villamar, Joel Escala Ramírez, Solorzano Alcivar N.I., Toala L.P.Fuentes:scopus